Spell
FieldScrap Factory
Archetype:
Scrap
View:
3841
All "Scrap" monsters gain 200 ATK and DEF. When a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck. You can only use this effect of "Scrap Factory" once per turn.
Scrap Factory — Power Evaluation
Final Score: 56 ± 7 · Confidence: Medium
- Intrinsic: 54 · Deck: 57 · Meta: provisional
- Primary role: Combo enabler · Secondary: Extender, Recovery/Recursion
Why it scores here
Scrap Factory earns its score as an engine card, not as a stat line: its 200 ATK/DEF boost is close to irrelevant, and it was scored as though that clause did not exist. What matters is that it turns any card-effect destruction of a face-up "Scrap" monster into a free Special Summon from the Deck, once per turn, which is exactly the action Scrap's own removal-and-replace loop wants to perform (verified from card text). Deck evidence corroborates that role hard: all 77 sampled decks main-deck it, 48 of them at the maximum 3 copies, and it co-occurs with Scrap Raptor and Scrap Wyvern in 100% of those decks. The ceiling is capped by the complete absence of recorded combo data, its archetype-locked summon, and the fact that a single Spell/Trap removal cut on the Field Spell ends the recursion.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 52 | No searcher route for the Field Spell appears anywhere in the evidence, and decks compensate by maxing it (48 of 77 decks run 3 copies, avg 2.38) — strong inclusion but draw-dependent (observed). |
| Combo & Conversion | 70 | Card text converts every card-effect destruction of a face-up "Scrap" monster into a Deck Special Summon once per turn, but no combo board data exists, so this is text-only inference capped below one-card-full-board territory (inferred). |
| Resource Economy | 65 | It produces a body from the Deck each time it triggers at no additional cost, effectively a recurring +1 per turn cycle on top of the Scrap engine's existing loops (inferred). |
| Effect & Interaction | 15 | The only interaction clause is the +200 ATK/DEF aura; the card offers no negation, removal, or disruption of its own (verified). |
| Material Utility | 28 | As a Field Spell it is not itself summonsable material; its material value is indirect, being the "Scrap" bodies it fetches, which are already credited to combo_conversion (inferred). |
| Resilience & Flexibility | 50 | It is a persistent face-up Field Spell that can trigger on either player's turn, but it is a single card that is dead whenever no face-up "Scrap" monster is destroyed and is removed by any Spell/Trap removal (inferred). |
| Deck-Building Efficiency | 55 | It costs 3 slots in most lists, requires real "Scrap" density to function, and pays nothing back on a non-Scrap board, though it imposes no explicit Special Summon lock (observed). |
Calculation
Weight profile: 0.7 Combo enabler + 0.3 Extender. Intrinsic ≈ 54, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Turns any card-effect destruction of a face-up "Scrap" monster into a Special Summon from the Deck, once per turn, with no additional cost.
- Persistent Field Spell that can trigger during either player's turn, making it a recurring engine rather than a one-shot.
- Effectively mandatory in its home strategy: 77/77 sampled decks main-deck it and it co-occurs with Scrap Raptor and Scrap Wyvern in 100% of them.
- Adopted as a splashable engine piece outside pure Scrap lists (Orcust, World Legacy, Danger!, Psy-Frame appear in the deck sample).
Weaknesses
- Archetype-locked effect: it only Special Summons "Scrap" monsters and does nothing on a board with no "Scrap" monster to be destroyed.
- Provides no disruption, negation, or removal; the +200 ATK/DEF aura is negligible and earned no score.
- Single face-up Spell — one Spell/Trap removal cut ends the recursion for the rest of the game.
- No searchable route to it is visible in the evidence, so lists are forced to run 2-3 copies and accept drawing dead duplicates.
Counters / choke points
- Spell/Trap removal such as Cosmic Cyclone or Mystical Space Typhoon removes the Field Spell and ends the loop.
- Ash Blossom & Joyous Spring can negate the Deck Special Summon, and it appears alongside this card in 77.9% of the sampled decks.
- Boards that keep no face-up "Scrap" monster alive deny the trigger condition entirely.
- Called by the Grave-style graveyard interaction and generic hand traps are already main-decked in these lists, showing the line is interruptible.
Best use
Engine Field Spell that converts Scrap destruction into Deck summons and extends into Synchro/Link plays. Decks: Scrap, Scrap-Orcust, Orcust (Scrap engine variant). Suggested copies: 3.
Evidence & gaps
- Verified: Card text: all "Scrap" monsters gain 200 ATK and DEF.; Card text: when a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the GY (except during the Damage Step), you can Special Summon 1 "Scrap" monster from your Deck, once per turn.; Card text: it is a Field Spell belonging to the Scrap archetype, legal in TCG, OCG, Master Duel and Duel Links.; Decks evidence: 77 sampled decks run it, all in the main deck, at an average of 2.38 copies (48 decks at 3, 10 at 2, 19 at 1).; Decks evidence: 100% co-deck rate with Scrap Raptor and Scrap Wyvern.
- Observed: Archetype split of the sample: Scrap 30 decks (39%) plus a second Scrap entry at 12 decks (15.6%), Orcust 12 (15.6%) plus 4 (5.2%), with 18 distinct archetypes overall.; Top partners measured: Scrap Golem 98.7%, Scrapyard 84.4%, Called by the Grave 84.4%, Fossil Dig 80.5%, Scrap Chimera 76.6%, Scrap Recycler 75.3%, I:P Masquerena 67.5%, Borreload Savage Dragon 66.2%, Accesscode Talker 63.6%.; Only one guide mentions it — the Orcust guide's "Combo với engine Scrap" section, which lists it beside Scrap Recycler, Scrap Wyvern, Scrapyard, Scrap Raptor and Scrap Golem.; Deck recency spans 2022-03-09 to 2026-09-07, so the inclusion is current, not historical.
- Inferred: Because the trigger is destruction by card effect rather than a summon condition, the card functions as a loop extender alongside Scrap cards that destroy "Scrap" monsters as part of their own effects.; The 200 ATK/DEF aura is marginal and rarely decides combats, so it contributes essentially nothing to the power score.; Being a single face-up Field Spell, it is a one-card point of failure against Spell/Trap removal.; The heavy 3-copy count is best explained by the absence of any visible search route to the Field Spell, i.e. it must be drawn rather than tutored.; combo_conversion, resource_economy and resilience_flexibility are text-only inferences because the combo sample is empty.
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from the 77-deck sample only no explicit text supplied for partner cards (Scrap Raptor, Scrap Wyvern, Scrapyard), so synergy mechanics could not be verified line by line combo data reports 0 appearances, so starter/material/payoff ratios and average power index are unavailable






